Super Unique monsters have their own special monster levels and drop items with item levels independent of their area's level. Ilevel 91+ = skiller with 41-45 life (Hell Baal ilevel 99, Hell Nithy ilevel 95 and Hell Diablo ilevel 94)Ĭhampion and Unique monsters have monster levels and drop items with item levels of +2 and +3 of their area's level, respectively. Ilevel 77+ = skiller with 36-40 life (plain monsters Hell Lost City onwards Pindle) Ilevel 61+ = skillers with 31-35 life (plain monsters most of Act 5 NM onwards) Ilevel 50+ = plain skillers (plain mosters NM Great Marsh onwards) Learn more about the popular WarCraft 3 Mod Warcraft III: The Frozen Throne Bonus Maps - Additional Blizzard Warcraft III Maps.Warcraft III Map Contest Winners - Winners of the Warcraft Map Contest.Maps will be included in Warcraft III: The Frozen Throne. In normal, mlvl is equal to the monster's level, while in nightmare/hell, mlvl is equal to the area level the monster is found in. Technically, the +skillbranch mod can only appear on items of ilvl 50+, and the ilvl of an item is equal to the mlvl of the monster that dropped it.
It also also plays a role in determining the possible item types from chests and chest-like objects, in all difficulty levels.įor a useful Diablo 2 Expansion (1.10+) example, grand charms that appear with a +skillbranch mod can only appear on monsters that have been killed from The Great Marsh in act 3 in nightmare difficulty onwards.
In nightmare and hell mode, the Area Level is basically used to determine the types of items (and their mods) that can be dropped from monsters, as well as changing to-hit calculations on a monster.